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#codingcounts

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A plan for coding and robotics in Queensland state schools

Our world is changing more rapidly than at any other time with the influence of technology spreading to touch every aspect of our lives. Queensland children and young people are ready to engage in this exciting future.

Through learning coding and robotics, we will prepare students for the jobs of the future and develop their skills in critical thinking, creativity, collaboration and innovation.

Premier’s Coding Challenge #cybersafeqld

Open to all Queensland students, the Premier's Coding Challenge is an annual statewide initiative for state and non-state and home-educated students from Year 3 to Year 10. The coding challenge offers great prizes and an excellent opportunity for students to code an interactive and innovative digital solution to raise awareness of cyber safety and help Queenslanders by providing tips to improve their cyber safety.

Next wave—advancing education

Schools are already resourcing technology labs, investing in the skills of their teachers and engaging students in learning using the technologies of coding and robotics. The next wave is about developing every student's digital literacy, skilling young coders, nurturing young innovators and creating young entrepreneurs.

Highlights

To learn more about our #codingcounts initiatives in Queensland state schools, view the #codingcounts animation and #codingcounts supporting plan (PDF, 579KB).

Pople in a labNext gen collaboration

Extending partnerships with industry, universities and researchers to harness the creativity of the technology community and connect students and schools with cutting edge innovation.


Students buiding with legoStart-up the Queensland Coding Academy

Providing hands-on learning opportunities for students and teachers, creating virtual classrooms of coding excellence, supporting innovation in teaching, linking students to the real world of work and research.


Students and lego robotFast-track digital technologies

Developing every student's digital literacy with the implementation of the Australian Curriculum: Digital Technologies in state schools from Prep to Year 10, with teachers supported through professional development, practical teaching resources, online communities of excellence and scholarships.


Students and lego robotIncubate the entrepreneurs of tomorrow

Sparking the imagination and passion of students by providing opportunities for young Queensland entrepreneurs to work with industry to shape their ideas, and develop business plans to solve real world challenges.


Ideas into action

We have already begun putting some of these ideas into action...

Pople in a labRobotics in schools

Oakleigh State School engages students to learn through the innovative use of technology. Recent classroom learning experiences have included making green screen movies to create a weather forecast, using Minecraft EDU to bring story characters to life, developing coding skills to understand mathematics concepts and creating digital designs with 3D printing. The Oakleigh innovators of tomorrow also work with 'Little Bits' (electronic building blocks), robots coded with colour and stop motion animation stations available during their lunchtimes.


Students buiding with legoLearning through collaboration

At Tallebudgera State School, students, teachers and parents work together to use digital technologies to answer questions or solve real world problems. In doing so, students learn the intricacies of coding, computational thinking, problem solving and how to work with others to create digital solutions. Students use Scratch, Minecraft, online LEGO-building programs and HTML in their technological investigations.


Students and lego robotRecognising the importance of STEM

In 2015 a senior robotics team from Kedron State High School competed in the Foundation for Inspiring and Recognition of Science and Technology (FIRST) World Championships in the USA, after winning the national championships in Sydney. Students at the school participated in two FIRST programs, which cater for students of different ages. Each program has its own robot and competition structure. Engineering and construction company Bechtel is a major sponsor of the successful robotics team. Such partnerships with industry continue to provide students with opportunities to see examples of the real world importance of STEM and partnerships between schools and industry.

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Last updated 12 June 2019